IEEE Consumer Communications & Networking Conference


 

 

Technical Paper Submission

IEEE Consumer Communications and Networking Conference, sponsored by IEEE Communications Society, is a major annual international conference organized with the objective of bringing together researchers, developers, and practitioners from academia and industry working in all areas of consumer communications and networking. CCNC 2011 will present the latest developments and technical solutions in the areas of wireless, multimedia, and consumer networking, enabling technologies (such as middleware), and novel applications and services. The conference will include a peer-reviewed program of technical sessions, special sessions, business application sessions, tutorials, and demonstration sessions. Authors are invited to submit complete unpublished papers, which are not under review in any other conference or journal. Authors should submit a five-page technical paper manuscript in double-column IEEE format including authors' names and affiliations, and a short abstract through  
EDAS.  Only electronic submission will be accepted.

Topics include, but are not limited to, the following:

Wireless Consumer
Communications and Networking

  • Wireless Home Networks㻏
  • Wireless LANs, WiMax, Cellular Networks㻏
  • UWB and OFDM㻏
  • Multi-Channel, Multi-Hop and Cooperative Communications㻏
  • Cross-Layer Design, Interactions and Optimization㻏
  • Seamless Roaming Techniques and Technologies㻏
  • Frequency and Channel Allocation Algorithms㻏
  • Modulation, Coding and Diversity㻏
  • Physical and MAC Layers Design Issues㻏
  • Energy Efficiency and optimization㻏
  • Emerging Standards

Smart Spaces and Personal
Area Networks

  • Body and Personal Area Networks㻏
  • IEEE 802.15 and Bluetooth-Based Networks㻏
  • Power Control and Conserving Approaches㻏
  • Pricing Models㻏
  • Service Discovery㻏
  • RFID for CE㻏
  • Ad-hoc and Sensor Networks㻏
  • Vehicle Networks㻏
  • Delay tolerant Networks㻏
  • QoS and Service Reliability㻏
  • Data Management and Query Processing㻏
  • Middleware for Smart Spaces and PANs㻏
  • Context- and Situation-awareness for Smart Spaces and PANs㻏
  • Real systems and measurement results for smart space and PANs

Multimedia & Entertainment Networking㻏and Services

  • Multimedia Communication and Streaming㻏
  • Multimedia QoS and Protocols㻏
  • Distributed Network Protocols for Multimedia㻏
  • Image/Video Multimedia Networks㻏
  • Streaming Protocols㻏
  • High-Definition Audio, Image and Video Processing㻏
  • Distributed Coding and Network Coding㻏
  • Entertainment Networks㻏
  • Multimedia Services㻏
  • Multimedia Support over Multi-hop Networks㻏
  • Wireless Multimedia㻏
  • Field Trials and Measurements㻏
  • Networking for Multi-player Gaming

Peer-to-Peer Networking and Content Distribution

  • P2P Platforms, Algorithms and Architectures for Consumer Communications㻏
  • Overlay and Application Layer Multicast㻏
  • Peercasting and Overlay Content Distribution㻏
  • Peer-to-Peer SIP㻏
  • Novel Consumer Applications Enabled by P2P Computing㻏
  • Resource and Data Sharing㻏
  • Incentive Mechanisms in P2P Networks㻏
  • Reputation and Trust Mechanisms㻏
  • Overlay Networks㻏
  • Cloud Computing for Consumer-oriented Content Distribution㻏
  • Portability and Mobility of Content in Intermittent Consumer Networks

Emerging and Innovative Consumer Technologies and Applications㻏㻏㻏

  • 䃹Green䄃 and Environmentally-conscious Design and Consumer Technology㻏
  • Humanitarian uses of Consumer Electronics㻏
  • Advances in Display Technology and their Practical Usage㻏
  • HCI and Design Considerations㻏
  • Consumer Device Design and Innovation㻏
  • Design of e-Health and Mobile Health Technologies (Home Automation, etc.)㻏
  • Studies of Consumer Technology for Well-being㻏
  • Consumer Technologies in Emerging Markets and Challenged Economies㻏
  • Consumer Technologies for Social Benefit (e.g., Voting, Reporting, Education, etc.)㻏
  • Personalization Techniques㻏
  • Uses of Multimodal input and Data㻏
  • Pervasive and Contextual Computing Systems in Practice㻏
  • Wearable Computing Systems㻏
  • Smart Devices, Ambient & Intelligent Applications㻏
  • Middleware and Embedded Platforms

Security and Content Protection㻏㻏

  • Security for Home Networks, PANs & BANS㻏
  • Firewalls and Intrusion Detection㻏
  • Worm and Malware Defences㻏
  • Combating Phishing and Spam㻏
  • Secure Configuration㻏
  • Consumer-friendly Security Models & Tools㻏
  • Portable Devices Disinfection㻏
  • Control of Personal Data㻏
  • Reputation and Trust Mechanisms㻏
  • Authentication, Authority and Auditing for CE㻏
  • Copyright and Privacy Protection㻏
  • Digital Rights Management㻏
  • Streaming and Network Anonymity

Important Dates:

Technical Papers Due (Extended Deadline):㻏㻏㻏㻏 June 30, 2010
Acceptance Notification:㻏㻏㻏 August 16, 2010
Final Camera Ready Artwork:㻏㻏㻏October 1, 2010
㻏㻏


Technical Program Chair:
Mario Kolberg, University of Stirling, UK at㻏mko@cs.stir.ac.uk


NEW IEEE/COMSOCPOLICY:㻏All accepted CCNC 2010 technical paper presenters must register at the FULL registration rate. For authors presenting multiple papers, one FULL registration is valid for up to three papers.

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